
Senior Geometry / Meshing Engineer

Senior Geometry / Meshing Engineer
vinci4d
Vinci4d is seeking a Senior Geometry / Meshing Engineer to lead the design and optimization of geometry and mesh-generation systems for their next-generation copilot platform aimed at hardware designers and engineers. The role involves collaboration with machine learning and physics simulation teams, focusing on computational geometry and large-scale data processing.
Qualification
- Bachelor’s (BS) in Computer Science, Applied Mathematics, Computational Geometry, Mechanical/Aerospace Engineering, or related field.
- ≥ 5 years of professional experience in geometry processing, meshing or simulation infrastructure.
- Strong software engineering skills in C++ (modern C++ standards) and experience in algorithm design and implementation.
- Experience with GPU / CUDA / OpenCL, high performance computing (HPC), multi-threading, distributed computing a plus.
- Deep understanding of computational geometry and mesh generation techniques.
Responsibility
- Architect and implement robust mesh generation and geometry processing pipelines suitable for industrial-scale hardware design.
- Develop and optimize algorithms for geometry import, repair, parameterization, mesh refinement/coarsening, adaptation, quality improvement, and mesh ↔ simulation interoperability.
- Work with very large geometry/mesh datasets, designing for performance, memory efficiency, and GPU/parallel execution.
- Interface with CAD/geometry input, preprocess geometry for meshing, handle complex topologies, feature preservation, and simulation readiness.
- Collaborate with ML, physics, simulation, and UI/UX teams to define requirements and integrate mesh generation into the larger system.
- Mentor and lead other engineers, driving best practices and helping define roadmap directions for geometry/meshing capabilities.
- Engage with strategic customers or internal stakeholders to understand geometry/meshing requirements and performance bottlenecks.
- Maintain high quality through testing, validation, and regression frameworks for geometry/mesh generation code.



